Bolo'bolo


So yeah, my second attempt at using Bitsy or making any game at all. I feel like I found and made love to every single limitation of Bitsy as a tool and had a time that I will call 'fun' when I've had a few weeks to recover. I tried to do open-world format in a tiny lightweight game and I feel okay about how that happened. The inspiration for the game can be found in the description but it's pretty lose inspiration. And mainly just inspiration I pulled from the second half of the book called Bolo'bolo. This is sort of a sequel to that narrative. 


Anyway, There are probably still bugs. The game is made of bugs. In the future, I will do about 80% of the things differently now that I know more about what decision causes what problem. If you find a bug or typo please let me know!  

Files

BooLo.html Play in browser
Apr 01, 2021

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