The awakened ghosts of dead cops from the Governed Period haunt a small ibu community living under the new Chaotic Period, enforcing old ideas like law, nationality, and politics. 


Inspired by the universe described in Bolo'bolo, the game Bolo'bolo is more of a sequel if anything. 

StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
AuthorThe Trash Dimension
GenreAdventure
Made withbitsy
Tags8-Bit, acab, anarchy, Bitsy, bolo, bolobolo, Ghosts, lemons

Development log

Comments

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(+1)

I'm quite late to the party, but I'm really interested in this game. However, I've reached kind of an impasse. I've completed the salt circle around the pod, but even though I've bumped into everything and talked to everyone and tried every key on the keyboard, I can't get Lemon to read the book. Do I need to restart?

oh hey hahah you found the terrible bug I never fixed. You found one of the three terrible bugs I never fixed! Yeah you can keep playing, you just have to go to the place where Pizza Tony is, and then walk to you house by just walking straight west from pizza Tony. I forget why this happens but if you get the salt from PT and go home ANY OTHER WAY besides just walking straight west from PT, you can't read the book

Thank you. Once I got past the glitch, I really enjoyed going through this game, and I'm very interested in reading the material that inspired it.

I really appreciate all the work put into this - thank you! The design is great and it's a narrative-heavy Bitsy that still has game mechanics which I consider to be a rare feat in the realm of Bitsy. My favourite interactions among the many, many memorable sprites were those with Flambo's memories. I'm very interested in reading more about the orig Bolo'bolo thanks to you - looking forward to returning to this Bitsy-fied sequel once I do :3

(+1)

oh sick that really warms me to hear! Yeah the original text “Bolo’bolo” has a really cool second half (kind of a weird utopian fiction encyclopedia almost) while the first half is sort of dry theory which I’m only partially interested in. The thing as a whole is really fun if you can get through the first half tho! Also flambo and rowdy boy Jim were both last minute additions, like the day I released it was also the same day I added both those characters lol. And of course they’re both my fave.  Anyway you’re great, I’m really happy you dug it. <3

That was a great game!
Story-rich and colorful Bitsy environment. 20-25min average playing time. 
I still wonder how you did this forward-backward magic with the avatar?!?
Thank you for sharing this to the world!

(+1)

Aw thanks! The colors were a pain but I’m so happy I stuck with them at the end of it all. What do you mean by “forward and backward magic”? I definitely wanna share any part of my process that might be helpful. I learned a loooooot with this game cuz there was a lot I wanted to do that I knew nothing about when I started on it. 

Thanks for being kind and encouraging omg!

please excuse my adverbs :) i meant that you can pass in front of AND behind many objects. This gives a really good depth impression throughout the whole game (especially when in the forest). i may have seen this trickery in some other bitsies but i haven't got no clue how it works.
If you wanna share your process please consider writing a devlog. i'll be happy to read about it!
P.S. By the way i noticed that the pho bowl somehow "ate" its table background, which isn't visible. Keep up the good work!

oh right yeah! So that’s a combination of some borksy hacks involving sprites and tiles and items having no background, and then the tiles with no background can be made to be layered in front of your avatar. I forget the names of them right now but they’re 2  easy to find hacks on the list of hacks when you go to the borksy tool.
OmGGGG also yeah it’s so weird, I’ve noticed that SOMETIMES the transparent background hack doesn’t work for SOME rooms or objects. But like not on every play through. I have no idea how that’s happening but I appreciate the mystery. 
anyway yeah I could do a little walkthrough of my process in more detail sometime. It was both simple and time consuming. 

interesting, thank you!

Aw shucks partner thanks yeehaw <3